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	<title>Raytracing Archives - PixelMaker</title>
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		<title>nvidia announces RTX 3090, 3080, 3070 Making 60FPS @ 8K possible</title>
		<link>https://pixelmaker.co.uk/nvidia-announces-rtx-3090-3080-3070-making-60fps-8k-possible/</link>
					<comments>https://pixelmaker.co.uk/nvidia-announces-rtx-3090-3080-3070-making-60fps-8k-possible/#respond</comments>
		
		<dc:creator><![CDATA[PixelMaker]]></dc:creator>
		<pubDate>Wed, 02 Sep 2020 23:56:40 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[Raytracing]]></category>
		<category><![CDATA[realtime ray tracing]]></category>
		<category><![CDATA[RTX]]></category>
		<guid isPermaLink="false">http://pixelmaker.co.uk/?p=571</guid>

					<description><![CDATA[<p>If you want to geek out a little or a lot, then check out Nvidia&#8217;s next-gen graphics cards. They boast an implausible amount of computing power, with specs that kinda boggle the mind. But if you are interested in where games are heading over the next few years, then check this out. They feature ways [&#8230;]</p>
<p>The post <a href="https://pixelmaker.co.uk/nvidia-announces-rtx-3090-3080-3070-making-60fps-8k-possible/">nvidia announces RTX 3090, 3080, 3070 Making 60FPS @ 8K possible</a> appeared first on <a href="https://pixelmaker.co.uk">PixelMaker</a>.</p>
]]></description>
		
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		<title>Real Time Raytracing is Spectacular in This Star Wars Demo from Unreal and ILM XLAB</title>
		<link>https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/</link>
					<comments>https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/#respond</comments>
		
		<dc:creator><![CDATA[PixelMaker]]></dc:creator>
		<pubDate>Sun, 01 Apr 2018 10:12:48 +0000</pubDate>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Cutting Edge]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Raytracing]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">http://pixelmaker.co.uk/?p=270</guid>

					<description><![CDATA[<p>&#160; Why is this a big deal?! Well, raytracing is the rendering technique that is used in most offline renderers, so 3D animated films of TV shows such as Toy Story, How to Train your Dragon, UP, Despicable Me and many more. All of those animated films use 3D graphics that are animated and then rendered. [&#8230;]</p>
<p>The post <a href="https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/">Real Time Raytracing is Spectacular in This Star Wars Demo from Unreal and ILM XLAB</a> appeared first on <a href="https://pixelmaker.co.uk">PixelMaker</a>.</p>
]]></description>
		
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