<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Future Archives - PixelMaker</title>
	<atom:link href="https://pixelmaker.co.uk/tag/future/feed/" rel="self" type="application/rss+xml" />
	<link>https://pixelmaker.co.uk/tag/future/</link>
	<description>Pushing Pixels for Fun</description>
	<lastBuildDate>Sun, 01 Apr 2018 11:49:10 +0000</lastBuildDate>
	<language>en-GB</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.1</generator>

<image>
	<url>https://pixelmaker.co.uk/wp-content/uploads/2016/05/cropped-pixelmakerlogo-retina-32x32.png</url>
	<title>Future Archives - PixelMaker</title>
	<link>https://pixelmaker.co.uk/tag/future/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Real Time Raytracing is Spectacular in This Star Wars Demo from Unreal and ILM XLAB</title>
		<link>https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/</link>
					<comments>https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/#respond</comments>
		
		<dc:creator><![CDATA[PixelMaker]]></dc:creator>
		<pubDate>Sun, 01 Apr 2018 10:12:48 +0000</pubDate>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Cutting Edge]]></category>
		<category><![CDATA[Future]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Raytracing]]></category>
		<category><![CDATA[Unreal]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<guid isPermaLink="false">http://pixelmaker.co.uk/?p=270</guid>

					<description><![CDATA[<p>&#160; Why is this a big deal?! Well, raytracing is the rendering technique that is used in most offline renderers, so 3D animated films of TV shows such as Toy Story, How to Train your Dragon, UP, Despicable Me and many more. All of those animated films use 3D graphics that are animated and then rendered. [&#8230;]</p>
<p>The post <a href="https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/">Real Time Raytracing is Spectacular in This Star Wars Demo from Unreal and ILM XLAB</a> appeared first on <a href="https://pixelmaker.co.uk">PixelMaker</a>.</p>
]]></description>
		
					<wfw:commentRss>https://pixelmaker.co.uk/real-time-raytracing-star-wars-unreal-ilm-xlab/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
